using UnityEngine;

public class Const : MonoBehaviour
{
    //游戏格子数量
    public const string gameModel = "GameModel";
    //音效大小
    public const string soundValue = "SoundValue";
    //背景音乐大小
    public const string musicValue = "MusicValue";
    
    public const string besetScore = "BesetScore";
}
